Jebbel Posted June 29, 2015 Share Posted June 29, 2015 (edited) Hi guys, I'm relatively new to Houdini and I'm trying to find a fast and easy way to add mist to the already great off-the-shelf wave tank. I have found one video so far: He seems to be adding particles via POP over the surface and deleting geometry with the color attribute. Unfortunately no additional information is given.Any houdini veterans out there that can reverse-engineer this system? Any help, information or examples is greatly appreciated . Edited June 29, 2015 by Jebbel Quote Link to comment Share on other sites More sharing options...
pbarua Posted June 29, 2015 Share Posted June 29, 2015 You can use cusp attribute for sourcing mist. Quote Link to comment Share on other sites More sharing options...
Jebbel Posted June 29, 2015 Author Share Posted June 29, 2015 That's interesting. I will give it a try and see if I can figure it out . Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted June 30, 2015 Share Posted June 30, 2015 (edited) Also, the guy answered you on youtube Edited June 30, 2015 by Diego A Grimaldi Quote Link to comment Share on other sites More sharing options...
Jebbel Posted August 11, 2015 Author Share Posted August 11, 2015 Also, the guy answered you on youtube yeah..great! saw that. I have the system working. Quite hard to get a nice looking result still. I'll keep working it. Quote Link to comment Share on other sites More sharing options...
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