yjcnbnbnb200 Posted July 1, 2015 Share Posted July 1, 2015 (edited) I have a spherical object as collider, and cloth will collide with it, but when I switch on this option, the result is incorrect, I use Bullet solver for my object. If I leave it off by default, cloth will interset with collider a little bit t begin, later will show me fairly fucking up simulation. Edited July 1, 2015 by yjcnbnbnb200 Quote Link to comment Share on other sites More sharing options...
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