Jump to content

how to get volumetric shadows effect use mantra


Frank.YuanGao

Recommended Posts

Surrounding your object in a vdb fog volume before rendering should get you most of the way. A basicsmoke shader with smoke density down really low and physically correct attenuation on the lighting.

Edited by woodenduck
  • Like 1
Link to comment
Share on other sites

Surrounding your object in a vdb fog volume before rendering should get you most of the way. A basicsmoke shader with smoke density down really low and physically correct attenuation on the lighting.

 

seems a great way! i am trying it ,thanks :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...