soumitra.goswami Posted July 6, 2015 Share Posted July 6, 2015 Hi,I am working on a group project from school which requires me to break a string/rope in a realistic fashion. I have generated the string using a tool I wrote which gives me control on the construction of the string (a.k.a number of threads wrapped around each other).What are the recommendations to create this effect.1) Do I go the cloth tearing route( I can't seem to find that tool in my version of Houdini)2) Go the fracturing route3) Any other recommendations?If you can guide me in the right direction so that I am not shooting in the dark, then it would be much appreciated.Thanks a bunch. Regards,Soumitra GoswamiP.S. - My university currently has Houdini 12.5.376 as its latest version. Quote Link to comment Share on other sites More sharing options...
woodenduck Posted July 6, 2015 Share Posted July 6, 2015 Take a look at Sam Hancock's solution here - http://ihoudini.blogspot.ca/2011/10/snapping-wires.html There's a video and a hipnc file for you to dive in to. Cheers, WD Quote Link to comment Share on other sites More sharing options...
soumitra.goswami Posted July 6, 2015 Author Share Posted July 6, 2015 Hey, Thanks for the quick reply. I will try this out and post some results. Your help is much appreciated. Cheers!! Regards, Soumitra Goswami Quote Link to comment Share on other sites More sharing options...
Rainroom Posted July 7, 2015 Share Posted July 7, 2015 Recently I tried procedural rope tearing using FEM in H13 (H14 wasn't out then). It was slow but worked out okay. I haven't tried FEM in H14 yet, but heard that its much faster now. Also I guess H14 supports tearing in wires...not sure. Quote Link to comment Share on other sites More sharing options...
soumitra.goswami Posted July 7, 2015 Author Share Posted July 7, 2015 Rainroom. I don't think the version of Houdini(12.5.376) I am using in my university has Finite Elements yet. If you have a suggestions on jerry rigging it i might give it a go. Currently working on a lightning effect and will work on this right after that is done. Quote Link to comment Share on other sites More sharing options...
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