Nebucadnezar Posted July 15, 2015 Share Posted July 15, 2015 Hello everyone, I have imported an animated file (a tree in this case) to houdini using an alembic file and I was wondering how to isolate primitive for shading each part separetely (trunk, leaves and so on)? Each parts are already .on different group stored in the alembic file, I am also a max/vray user and you have the possibility to turn the visibility on and off for each primitive group of the alembic so I am guessing there must be a way to do exactly that in houdini? I have looked on the forum and cannot seem to find proper information about this. If someone can help me with that or share any informations it would be great! Quote Link to comment Share on other sites More sharing options...
Nebucadnezar Posted July 15, 2015 Author Share Posted July 15, 2015 Ok, actually I solved the problem it is so simple I didn't think of it.... Just using a delete node with the specified group name does the trick..... Quote Link to comment Share on other sites More sharing options...
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