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Alembic primitive visibility


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Hello everyone,

 

    I have imported an animated file (a tree in this case) to houdini using an alembic file and I was wondering how to isolate primitive for shading each part separetely (trunk, leaves and so on)?

 

Each parts are already .on different group stored in the alembic file, I am also a max/vray user and you have the possibility to turn the visibility on and off for each primitive group of the alembic so I am guessing there must be a way to do exactly that in houdini? I have looked on the forum and cannot seem to find proper information about this.

 

If someone can help me with that or share any informations it would be great!

 

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