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cap arbitrary shapes

Martin Schan

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I have been fiddling around with generating procedural caps for the past two days. The Polycap and Divide SOP work well for a simple cap of one outline. But i want to cap more complex shapes from several illustrator curves. So basically I have a bigger outline and several inner curves within that outline.


The only solution I came up with for now is to polyknit the pieces on one end, to generate a large connected geometry, hand-pick the loop and finally polycap it with that loop group. But that is all useless when I wan't to be flexible with the resolution of the curves.


So I'm looking for a more procedural way for this problem. I'm grateful for any ideas.


I made up an example with simplified setup.



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