Federico Posted August 3, 2015 Share Posted August 3, 2015 (edited) Hello, i'm having some problem with the flat tank module. When i create a flat tank with an houdini geometry ,like a cube, everything works fine. But when i try to do the same thing with the geometry of a FBX file the flat tank create only tre nodes (flattank_initial; whitewater_sim; flattank_sim). For now i managed to resolve the problem starting with a primitive and than replacing the box_out in the mergefollow with my object_out. How i can avoid this problem? Thank in advance for any type of help. Ok, I guess i resolved the issue taking the geometry outside the fbx packet and then proceeding with the flat tank. Every time i have an FBX file I have to do it this way? Edited August 3, 2015 by Federico Quote Link to comment Share on other sites More sharing options...
Farmfield Posted August 3, 2015 Share Posted August 3, 2015 Some format imports are just creating these insane nested node setups, probably something for the dev's to make a run for, at some point - or perhaps it's for reasons I don't get. And fbx isn't really that bad, try importing alembic, hehe... But I usually un-nest these imports as good as I can before setting things up. 1 Quote Link to comment Share on other sites More sharing options...
Federico Posted August 6, 2015 Author Share Posted August 6, 2015 Thank you johnny Quote Link to comment Share on other sites More sharing options...
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