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uv texture on simulated chunks


vijaykumar

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hi,

 i have simulated a tree break.i have applied uv texture before vornoi fracture and the uv is only outside as it should be.. now for the interior chunks. should the uv texture be applied before the simulation or can be applied after it. i tried rest position and the uv's are not stationary if i apply after simulating in dops..  should i go back and apply the uvtexture after vornoi fracture and re simulate the whole thing.. help me out.. thanks in advance..

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