yanioaioan Posted August 12, 2015 Share Posted August 12, 2015 (edited) Hi, in houdini 13 - Environment Light is Not Showing in up in the Viewport?? is there anything else other than the Viewing options (display)? Kind Regads Edited August 12, 2015 by yanioaioan Quote Link to comment Share on other sites More sharing options...
malexander Posted August 12, 2015 Share Posted August 12, 2015 You need to be in High Quality Lighting mode in order to see the effects of an environment light in H13. Can't tell if you are or not, as that part of the screenshot is cut off. It's in the upper part of the right viewport toolbar. Quote Link to comment Share on other sites More sharing options...
davpe Posted August 12, 2015 Share Posted August 12, 2015 I think what he wants is just to see the enviro light in the background of a viewport. you have to turn it on on both light and display options. then it should work. not sure if it is showing up in wireframe and bounding box view, so try to switch to shaded, just to be sure. However, it is true that sometimes i can't get background image to show up no matter what I am doing. I consider it an openGL bug. not sure if this has gotten better in H14/15 as I am still using H13 for most of the times. Quote Link to comment Share on other sites More sharing options...
woodenduck Posted August 12, 2015 Share Posted August 12, 2015 If in doubt, load a new viewport. 1 Quote Link to comment Share on other sites More sharing options...
yanioaioan Posted August 13, 2015 Author Share Posted August 13, 2015 no none of these work. just wanted to be able to see that environment light geometry in the viewport, similar to the one you have when for example loading an ambient light or so. the display option under "Viewing Options" doesn't actually works as expected (compared to an ambient light for example). Cause if I was to set it to 0 the ambient light guide disappears from the viewport whereas the same doesn't work for the environment light . Any other suggestions? Thanks Quote Link to comment Share on other sites More sharing options...
davpe Posted August 13, 2015 Share Posted August 13, 2015 well, never been using ambient light, however you can control intensity of whatever you see in the viewport by changing an intensity value on the enviro light itself. or, if you dont want to see it at all, you can untick the option for seeing the light in the viewport. Quote Link to comment Share on other sites More sharing options...
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