ispep Posted August 14, 2015 Share Posted August 14, 2015 I'm trying to get to grips with using PTEX from mudbox to Houdini, I've exported my paint layer and used a mantra shader builder with a texture node to render out the result below but as you can see it doesn't work. Could anyone help please. Quote Link to comment Share on other sites More sharing options...
br1 Posted August 18, 2015 Share Posted August 18, 2015 If I remember correctly Ptex in Houdini requires quads, not triangles, although this could have changed since version 12... Maybe worth a try ! Quote Link to comment Share on other sites More sharing options...
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