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wire sim with bone animation


Pinguin

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Hi there,

 

I am trying to create something similar to this: 

 

 

The tree I have has wires run through it and it now moves in the wind, but I don't quite know how to combine the wire sim with the falling motion. In the example a mix of wires and bones was used I believe?
Can anyone of you help me out? I would really like the movement of the branches to be affected when it's falling down. Because now, the wires get simmed first and I have no idea how to transform the tree first without messing up the wire deform. (I am using the wire capture and wire deform method).

Any help would be very much appreciated!

 

Thanks,

 

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