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Break objects only when hit ground


sinarhp

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Hi guys

 

I have a pre-fractured RBD object which I applied the "make breakable" shelf tool to it.

 

My plan is to get a second level of fracture on only  the shards that hit the ground, but with my current set-up using Make Breakable tool, I get fractures on all the impacts 

 

(whether its shards hitting each other or when objects hit the ground or other static objects.)

 

As mentioned before I am trying to find a solution to limit the breaks only to the shards that hit the ground. In other words I only want the shards that hit the ground to break.

 

I would appreciate any help

 

Many thanks

 

Sina

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Voronoi fracture Configure Object DOP (fractureparms) has parameter called Impact Group which is by default *

if you put the name of your groundplane dop object instead, your breakable object will fracture only upon impact with groundplane and not with self or anything else 

Edited by anim
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