PengZhang Posted September 13, 2015 Share Posted September 13, 2015 Hi,guys, I am trying to build a digital asset here,It's a asset inside shader,I mean it's at vex builder level. And now I want there to be some parameter which link to a rotation of an object level camera. Because the rotation keep changing,so I must like write a expression for the parameter of the DA. And here is the problem,it seems that I can't write expression at vex builder level,it does not update. I know I can promote parameter to shader level,but I do want to keep it at my digital asset which is at vex builder level. So,how can I get that changing data and make it work for my digital asset? I did some test,maybe someone can check my test scene(houdini14) and help. Thank you guys. Peng. Quote Link to comment Share on other sites More sharing options...
PengZhang Posted September 13, 2015 Author Share Posted September 13, 2015 oops...here is the file. get_parameter_for_DA.hip Quote Link to comment Share on other sites More sharing options...
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