Jump to content

cracking some glass


Recommended Posts

Hi there.

 

I am rather new to Houdini. I have been looking at Lsystems in order to create several cracks running across some glass. The idea is that one is meant to see the glass break up in super slowmo. So one should be able to have a clear look at the cracks creaping across the glass.

 

Now I already have the Lsystem behaving close to what I want. Nice bunch of randomness with erattic/stuttered movment. The issue is now. How do I take these curves and break up the surface. What is the most reliable way to do this.

 

Also. Is there a way (its houdini I am sure there is) that I can get a fragment of glass to become a seperate object as soon as the cracks manage to enclose it. So it could become its own seperate piece. So if the fast moving object, let say a bullet, hits the glass a bunch of cracks will appear. Once these cracks tavles far enough to enclose a piece of the glass so it can become a seperate fragment. Then idealy this fargment will be added to a simulation where it will fall away from the main glass panel.

 

Lol. No I am not asking for much.

 

CHeers :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...