magneto Posted November 4, 2015 Share Posted November 4, 2015 Hi, I have some packed geometries and I am using RBD Packed Object DOP, but I don't know how to vary their initial state like Angular Velocity. Normally I used to do rand($OBJID) * 100 but because there is a single object that contains everything, it doesn't work. Do I have to create point attributes on the packed geometries? If so where can I find this info? I don't see it mentioned in the RBD Packed Object DOP help card. How can I know the name of the attributes to create that will affect an RBD packed sim? If that's the right approach. Thanks Quote Link to comment Share on other sites More sharing options...
anim Posted November 4, 2015 Share Posted November 4, 2015 (edited) http://www.sidefx.com/docs/houdini15.0/nodes/dop/rbdpackedobject you can see all the attributes you can use so there is w which is angular velocity, just randomize it in SOPs on your source packed geo Edited November 4, 2015 by anim 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted November 4, 2015 Author Share Posted November 4, 2015 Thanks anim, I get it now Quote Link to comment Share on other sites More sharing options...
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