millag Posted November 18, 2015 Share Posted November 18, 2015 Hi there, I'm experimenting with viewport rendering in houdini using glsl shaders. I'm also a bit new to houdini concepts so this is turning into a nightmare. I would like to create a custom light similar to the environment light and visualize it in the viewport. Now for geometry I can create GLSL shop and set it as material but for light objects this doesn't work. Does anyone have idea how to achieve this? Thanks, Mila Quote Link to comment Share on other sites More sharing options...
malexander Posted November 18, 2015 Share Posted November 18, 2015 There is currently no way to define a GLSL shader for a light. If there were, this would be limited to the HQ lighting mode. Quote Link to comment Share on other sites More sharing options...
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