Atom Posted November 23, 2015 Share Posted November 23, 2015 HI All, In POPs we have the option of turning on Add Hit Attributes in the POP Solver. Is there a companion function for that in DOPs? I would like to have my fracture objects change color as they collide. I thought I could just leverage hitnum but that does not seem to exist in the Bullet Rigid Body Solver. Quote Link to comment Share on other sites More sharing options...
Shinjipierre Posted November 25, 2015 Share Posted November 25, 2015 Have a look at the impacts in the sop solver Quote Link to comment Share on other sites More sharing options...
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