dyei nightmare Posted December 3, 2015 Share Posted December 3, 2015 im doing a glass pouring wine, but by default flips tend to look so flat, any tips or techniques on getting a more noisy behavior and look in it?? this is what i get. and this is the behavior im looking for... Quote Link to comment Share on other sites More sharing options...
woodenduck Posted December 4, 2015 Share Posted December 4, 2015 Have you tried wiring a popForce in to the velocity update of the flip solver, and turning up the amplitude? OR Try adding some noise to the collision velocity field on the glass. Quote Link to comment Share on other sites More sharing options...
dyei nightmare Posted December 4, 2015 Author Share Posted December 4, 2015 thanks, i will try those Quote Link to comment Share on other sites More sharing options...
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