Ben Mears Posted December 4, 2015 Share Posted December 4, 2015 Lune from Feline Arts talks about how Houdini was used to create procedural game art for his indie game DragonMaze. Learn more about DragonMaze at: http://www.felinearts.net The Procedural Art of DragonMaze 2 Quote Link to comment Share on other sites More sharing options...
Ben Mears Posted December 8, 2015 Author Share Posted December 8, 2015 And here's an interview I did with Lune about how he's using Unity and Houdini to build DragonMaze. DragonMaze interview at IndieCade 2015 Quote Link to comment Share on other sites More sharing options...
TimHart Posted December 11, 2015 Share Posted December 11, 2015 nice.. thanks for sharing Quote Link to comment Share on other sites More sharing options...
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