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particle mass


logix1390

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Hey everyone,

 

I have a quick question about particle mass. Basically when I add mass to it using the pop property I don't see any difference when I play it. I created two emitters , each with different mass values, however they both emit at the exact same rate. Shouldn't one go slower than the other with my given values? I attached my file here if someone wants to take a look. I am using Houdini 14.

 

Thank you

particle_mass.hip

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implement some (pop) drag and uncheck ignore mass. or delete the gravity force dop and put in a pop force (dont forget to uncheck ignore mass)

but I agree:

F = m * a

a = F/m

it should differ.

Edited by sekow
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