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Flip fluid meshing workflow


Ber

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Hi guys, 

I've question about flip fluids meshing in houdini.
First of all, I created a flip fluid particles in houdini, and I'm currently trying to meshing this sim.

What is the best way to do that ?  

 

-VDB from particles and then convert

or

-Particle fluid Surface ? 

or another way to do that?

Have a nice day
Bertrand

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  • 1 month later...

Yeah I think with H15 meshing the fluid surface seems to work best if you use vdb from particles and then convert vdb to poly mesh. You end up with quite a few variables to manipulate when trying to get the mesh to fit best if that makes sense/

Works with either flip or fluid particles.

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