magneto Posted December 25, 2015 Share Posted December 25, 2015 Hi, I just wanna check if a primitive is open or not. Checking vertices doesn't seem to help. Any ideas? Happy Christmas Quote Link to comment Share on other sites More sharing options...
crunch Posted December 25, 2015 Share Posted December 25, 2015 Hi, I just wanna check if a primitive is open or not. Checking vertices doesn't seem to help. Any ideas? Happy Christmas primintrinsic(geoself(), "closed", prim); // Merry Christmas too! 3 Quote Link to comment Share on other sites More sharing options...
magneto Posted December 26, 2015 Author Share Posted December 26, 2015 Thanks man it works, merry xmas Quote Link to comment Share on other sites More sharing options...
AlbertoDr Posted March 3, 2016 Share Posted March 3, 2016 I'm bit confused by this. Tried of simple cubes and on my asset coming from outside houdini/ It does not seem to work for me, may be I'm missing something? probably something very basic! Quote Link to comment Share on other sites More sharing options...
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