johnbartle Posted December 26, 2015 Share Posted December 26, 2015 (edited) High, I am fairly inexperienced with 3d, and I am completely new to Houdini. Does anyone know how to automatically merge keyframes in the Animation Editor as they are being moved and happen to get positioned at the exact location where another keyframe would already be residing. This is the default behavior in the Blender 3d Graph Editor. If anyone knows how, that would be cool! Thanks! Edited December 26, 2015 by johnbartle Quote Link to comment Share on other sites More sharing options...
Atom Posted January 1, 2016 Share Posted January 1, 2016 (edited) I just tried to position a location X keyframe exactly on top of another and I couldn't do it. As far as I can tell there is no way for two keyframes to exist on the same frame for the same channel. So to merge two keyframes you just need to select one of the keyframes and delete it. Then you have one keyframe where you used to have two, essentially they are merged. Edited January 1, 2016 by Atom Quote Link to comment Share on other sites More sharing options...
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