Neon Junkyard Posted January 7, 2016 Share Posted January 7, 2016 (edited) I have a smoke sim from pyro with dual rest fields, and I want to use the rest fields as my sample source for a custom noise in a volume VOP. However with Houdini 14+ the dual rest solver only seems to work with unified noise as it has two outputs, or in houdini 15, a signal output. I need to create my own custom noise for this project, and the unified noise isn't cutting it. With older versions of houdini you could use a mix to blend between rest and rest2 using rest_ratio as the bias (see attached for a simple example) but this no longer seems to work and causes popping in the noise as the rest positions change, as it doesnt account for rest2_ratio, or rest2 in general (or so Im guessing). Both the dual rest solver and unified noise have been black boxed in Houdini 14+, so does anyone know how to either- A- recreate the dual rest solver using regular vops or B- get the dual rest solver to work with regular turbulent or anti-aliased noise? Thanks! Edited January 7, 2016 by dparks88 Quote Link to comment Share on other sites More sharing options...
bunker Posted January 7, 2016 Share Posted January 7, 2016 (edited) try creating 2 noises using rest and rest2 as position, then use the rest_ratio to mix the 2 noises Edited January 7, 2016 by bunker 1 Quote Link to comment Share on other sites More sharing options...
Neon Junkyard Posted January 8, 2016 Author Share Posted January 8, 2016 That actually worked really well, thanks for the suggestion! Quote Link to comment Share on other sites More sharing options...
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