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hmm, I'm trying to smooth geometry using

vops but there doesn't seem to be a way

to store the positions of connected points

before averaging. I'll also need to store the

averages before applying to avoid biasing.

is this a job for typed code or does vex still

not support arrays? any other workarounds?


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Please take a look at the attached file.

- To get a an input's point positions, use an Import Attribute VOP with a Vector attribute named "P". Think of this as similar to the point() expression function.

- I'm not sure why you would need to store your average. If you're trying to do multiple average passes on your point data, then yeah, you'll have to just apply the VEX SOP as many times as you want iterated. You could always use Simon Barrick's Loop SOPs HDA.


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