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Point Node - Packed Geo Rotation


myke3d

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Hi, I'm trying to do a simple A to B transformation like this from Rohan Dalvi 

.

But I wanted to do more so I want the object to mach perfectly. I separated it in chucks using voronoy and packed it using assemble sop. 

 

I did the animation I want but I when I copy back to chunks I don't get the rotation of the points. When I do it with copy sop it works fine. 

 

I will send you this file with a demonstration.

MORPH_POINT_POS.hiplc

Edited by myke3d
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