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Capture does not Cook / Update


Ramteen

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Hello there, newbie here.

 

I made a tube and 3 bones and Captured the tube using the toolbar bottoms. 

 

Problem is when I rotate the bones the geometry doesn't cook / update in the viewport. however when I dive intro the tube geometry and bypass/activate the "Deform" node it reflects the bones new pose!

 

Is there something I'm missing or is this a bug in Houdini? 

 

I'm using Houdini 15 btw.

 

Any help or hint would be much appreciated.

 

thanks :)

 

- Ramteen

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