bento Posted February 5, 2016 Share Posted February 5, 2016 Hi, I'm attempting to use images embedded in a HDA for a light-rig. All is fine when rendering within my houdini session. However when I export IFDs and execute them on the farm (command line mantra) I get messages along these lines and the textures are missing in the renders: [16:41:26] mantra: Unable to load texture 'opdef:/Object/turntable?ttBG.pic' Within the HDA references to the embedded textures are relative, i.e. opdef:../?ttBG.pic Is that possibly causing a problem? Do I need to make these absolute? Or is there a flag/switch somewhere to make the IFD export include the embedded images? Or is this just a limitation of IFD export? I can imagine embedding every texture into the IFD for every frame being quite wasteful. Any one have experience with this? thanks Ben Quote Link to comment Share on other sites More sharing options...
sho Posted February 8, 2016 Share Posted February 8, 2016 This works fine for me(H15.0.378). Relative path in opdef works fine as well. Sorry this may not solve your issue but as long as the otl is accessible from farm hosts it should work. What if you render the ifd locally? Is that still failing? Quote Link to comment Share on other sites More sharing options...
bento Posted February 8, 2016 Author Share Posted February 8, 2016 Thanks for the suggestion. You're right: I was being a numpty and trying to use a locally installed hda on our farm. All good now that hda is in network location. cheers Quote Link to comment Share on other sites More sharing options...
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