sessionbeer Posted February 14, 2016 Share Posted February 14, 2016 (edited) Can anyone think of a way to do a similar thing that the connect adjacent pieces sop does but with the ability to remain connected? So for example the connect adjacent pieces sop looks at distance between adjacent points, if points are within that distance, a primitive is created that connects them. I'd like this connection to remain connected even when the points then move further apart then the distance search radius. Any one have any ideas how to go about doing something like that? Edited February 14, 2016 by sessionbeer Quote Link to comment Share on other sites More sharing options...
magneto Posted February 14, 2016 Share Posted February 14, 2016 You could do this for the first frame using Connect Adjacent Pieces SOP and copy P from other frames in time. Quote Link to comment Share on other sites More sharing options...
sessionbeer Posted February 16, 2016 Author Share Posted February 16, 2016 Thanks for you're reply Magneto, that little trick seems to have done the trick Quote Link to comment Share on other sites More sharing options...
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