ch3 Posted February 19, 2016 Share Posted February 19, 2016 Hello, I've used the cloud tool several times, with great success but for static clouds. I need to do a few patches of individual clouds with a bit of movement, so I would treat them as hero ones, rather than using the sky rig. Here is a good reference of what I am trying to achieve. Apart from a nice balance between noise and advection setting, I struggle to find a good way to make them appear out of nothing and disappear again like in the video. Any ideas? thank you georgios Quote Link to comment Share on other sites More sharing options...
Juraj Posted February 19, 2016 Share Posted February 19, 2016 Hi, you can try to shape clouds on polygons, then convert it to volumes, filter it with vdb tools and add noise. See attached example. Juraj jt_clouds_rolling.hipnc 1 1 Quote Link to comment Share on other sites More sharing options...
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