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smoke emitted from instanced geo from particle system... sheesh


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Check out this image:

 

post-14434-0-76207500-1456798574_thumb.p

 

 

See how the tiny rocks are the source for the smoke trails? 

 

I'm trying to replicate that - I've created a particle system that works, and feeds a copy / stamp in SOPs, so I've got the rocks. Now I just need them to feed the smoke / create the smoke / have smoke trailing behind them....?

 

Any advice greatly appreciated!

 

EDIT:

 

Just realized I'm complicating things by trying to emit from the rocks. I basically just need the particles to emit smoke. But the links I"m finding from googling are many versions ago... I believe the answer lies somewhere in GasParticlesToField_Density? But I don't know how to set that up....

Edited by cwalrus
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