Jump to content

Advect gas by particle motion?


Recommended Posts

Hi - i think this is super simple but I can't figure out how to push smoke with particles. Could someone take a look at this file for me?

 

I just want the particles' velocity to push the gas around. (not create it, just affect it)

 

Edit: Following this link 

http://forums.odforce.net/topic/19322-use-particles-velocity-for-pyro/

 

I got much closer, but still not pushing the smoke around.... 

 

Can anyone help?

 

EDIT! SWEET! Figured it out. 

 

GasAdvect02.hipnc

Edited by cwalrus
Link to comment
Share on other sites

Hi

Cant open your scene at work, but....

Create a Gas Particle to Field node in DOP:s

You need some particles in your dop network that you load the v from to apply to vel. Set the method to Add,  to start with, you might have to multiply you r particle velocity with the timestep v*1/24

 

If you have particles baked out bring them in using a SOP Geometry node and set update mode to Always

If they are already in your dop network just reference Geometry as your particle source in the Gas Particle to Field node

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...