Butachan Posted March 4, 2016 Share Posted March 4, 2016 Hi, Is there a way to limit the scope of the Dirt Mask VOP to primitives? I am basically using a dirt mask to give a wear look to the fabric and set the scope to scope:self. But the problem is that when I create a dynamic simulation the dirt mask includes all primitives inside the object, as you can see in the image. Quote Link to comment Share on other sites More sharing options...
Butachan Posted March 7, 2016 Author Share Posted March 7, 2016 (edited) nothing? I've being trying to find more info about the scope parameter with really little success. Edited March 7, 2016 by Butachan Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.