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dirt mask scope primitives?


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Hi,

Is there a way to limit the scope of the Dirt Mask VOP to primitives?

 

I am basically using a dirt mask to give a wear look to the fabric and set the  scope to scope:self. But the problem is that when I create a dynamic simulation the dirt mask includes all primitives inside the object, as you can see in the image.

 

 

 

 

post-15961-0-63974800-1457124151_thumb.p

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