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Keep grain/sand particles static where no RBD collided happen?


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For example if I fill a box with sand particles in it, and lay on top of a groundplane, when I start simulation, the particles outside will start to falling down by gravity which is not I want. I want to creat a big chunk of snow and a lion land off on it with its pawl push away the snow collided with it, but I do not want the rest of snow especially the outer part affect by gravity and collapse, anyone knows?

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