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Freeze selection of a fractured object


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Hello, I've been studying Houdini for a couple of months now, so forgive me, if this seems kind of stupid.
I have a very simple scene of a ball destroying a plank of wood. I got the fracture, and and simulation running, but I was wondering on how to hold this wood in the vertical position.
Basicaly, what I want to do is select the base of the fracture plank and just freeze that, still using the glue to keep everything together, so when the ball hits, everything breaks and just the bottom part stays in position.
I got a box in the scene to show the range of what I want to select.

Thank You.

Fracture_Test.hipnc

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