kai3d Posted March 10, 2016 Share Posted March 10, 2016 Hi everyone! Im a newbie in Houdini, i try to creat a vector field for my water splash project, in this case i use a sphere for vector normal but i dont know how to custom normal scale by Ramp Parameter, i mean on the top of sphere i want a large scale and lower at bottom. Try to control them by Attribute VOP base on "$N/NPT" expression but it's not working. Please help me to solve this case, thanks and sorry for my English This is my file: custom_normal_vector.hipnc Quote Link to comment Share on other sites More sharing options...
dedeks3000 Posted March 11, 2016 Share Posted March 11, 2016 Is this what you want to achieve ? custom_normal_vector.hipnc 1 Quote Link to comment Share on other sites More sharing options...
kai3d Posted March 11, 2016 Author Share Posted March 11, 2016 @dedeks300: That's exactly what i need to do, many thanks for help me! Quote Link to comment Share on other sites More sharing options...
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