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Custom normal scale by ramp parameter


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Hi everyone!

Im a newbie in Houdini, i try to creat a vector field  for my water splash project, in this case i use a sphere for vector normal but i dont know how to custom normal scale by Ramp Parameter, i mean on the top of sphere i want a large scale and lower at bottom. Try to control them by Attribute VOP base on "$N/NPT" expression but it's not working. Please help me to solve this case, thanks and sorry for my English ;)

 

This is my file: 

custom_normal_vector.hipnc

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