Hideo Posted March 15, 2016 Share Posted March 15, 2016 I have an artefacts after rendering on the tea and under tray @@ help me please 1 Quote Link to comment Share on other sites More sharing options...
davpe Posted March 15, 2016 Share Posted March 15, 2016 if you mean the noise then you need to set more samples on mantra. check out houdini help files on how to diagnose noise. Quote Link to comment Share on other sites More sharing options...
zoki Posted March 15, 2016 Share Posted March 15, 2016 check this pdf I compiled from Jeff's post somewhere here PBR_Jeff_Wagner.pdf Quote Link to comment Share on other sites More sharing options...
fathom Posted March 15, 2016 Share Posted March 15, 2016 i'm guessing he's talking about the screen-aligned dark(er) squares. the best way to figure out what's wrong is to turn on all the different layers to render out as aov's. then you can see what channel is being affected -- diffuse, spec, reflect, refract, etc... looks like something is going on in the reflection, but i dunno if it's geom or what. Quote Link to comment Share on other sites More sharing options...
Hideo Posted March 17, 2016 Author Share Posted March 17, 2016 i'm guessing he's talking about the screen-aligned dark(er) squares. the best way to figure out what's wrong is to turn on all the different layers to render out as aov's. then you can see what channel is being affected -- diffuse, spec, reflect, refract, etc... looks like something is going on in the reflection, but i dunno if it's geom or what. thank you! i have rendered from ropnet1/MPlay and thats looks well now Quote Link to comment Share on other sites More sharing options...
Hideo Posted March 17, 2016 Author Share Posted March 17, 2016 thanks to all i will try to change samples now @_@ Quote Link to comment Share on other sites More sharing options...
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