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Layering simulations in Houdini


JayAims

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Hello All,

 

I was wondering about how layered effects in Houdini would work.

Example: a statue destruction sim with a smoke sim for the dust.

 

Would you do the dust in a separate Houdini file or layer or all in the same one? Basically where do you start with more complex effects like this?

 

Thanks in advance! :D

 

 

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https://www.youtube.com/playlist?list=PL5bTcNdlYpLd0a-us0qm72Iv9fEp4u1Nk

Take a look at that tutorial for a nice breakdown of elements and how to composite them all together.

The easiest thing to do would be to do the destruction sim and then the dust based on the destruction sim in the same file. That way it is easy to go back and forth. To get complete control in the comp, I would render each element separately though.

-Ryan

Edited by rbowden
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