Dexter Posted April 23, 2016 Share Posted April 23, 2016 Hey guys, I am trying to use geometry wrangle node in dop to change the initial velocity for my packed geometry when it's active attribute turned on. I have already successfully add velocity only at the frame that the object become active. But , I have multiple packed objects in my scene, so other objects will add the velocity too. Is anyone can help me to figure out how to separate them and only affect one object? Here is my file. Thank you very much. Quote Link to comment Share on other sites More sharing options...
Dexter Posted April 23, 2016 Author Share Posted April 23, 2016 Here is my file. glass_test.hipnc Quote Link to comment Share on other sites More sharing options...
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