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shared array for all points in a attribute vop


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I want to iterate over point positions in a attribute vop, modify them in dependency to neighbor points (the edgelength), and continou the loop on the modified point positions. I want to avoid the sop loop way, and keep it in vex, but not sure if it is possible at all. First idea was to create a detail vector array attribute, where I can grab and store the results in a per point attribute vop, but it seems a per point attribute vop can not share a array with other points. as soon as You write out, the detail attribute entries are all set to zero, just the last one has the right value



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