moortadelo Posted May 10, 2016 Share Posted May 10, 2016 Hello. I'm having a problem trying to make viscous FLIP fluids collide with an alembic mesh. When the geometry approaches the fluid, the fluid collides with some kind of "bounding box" instead of the object itself. I've tried different collision approaches, proxy volume, surface, ray intersect... I've also tried changing the Collision Detection method on the FLIP solver, and reducing the surface extrapolation. I can't attach example but I hope the question is self explanatory. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
mine Posted May 10, 2016 Share Posted May 10, 2016 If you check the collision guide inside the flip object, the collision object seem right? Quote Link to comment Share on other sites More sharing options...
moortadelo Posted May 10, 2016 Author Share Posted May 10, 2016 14 minutes ago, mine said: If you check the collision guide inside the flip object, the collision object seem right? Yes it does. Quote Link to comment Share on other sites More sharing options...
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