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Custom attributes on deteail/objects for a lot of objects/sops

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Hi, former c4d user here.

I need to add attributes at detail level, but to a lot of objects (hundreds if not thousands). If i use a merge sop first in order to grab all the objects and then feed them into a create attribute sop, then all the objects get merged into one and then I can only add attributes to points, edges etc. How does one solve this? The group node only takes one input, I need many.

Edited by Daskerdaks
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When you merge objects together all of the merged objects will share one detail value.  One solution is to merge your objects together, create your attribute as a point, then split your objects into there respective chains and use an attributepromote to promote that point attr to a detail.

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