rohandalvi Posted May 21, 2016 Share Posted May 21, 2016 Hello Everyone, This training covers the process of building a highly detailed sci-fi power module and it's surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS. This training will also help highlight the advantages of having a procedural system while building complex models and environments. The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic. For further details kindly click on the link given below http://www.rohandalvi.net/advmodeling/ The final renders of the scene can be viewed in my still gallery. http://www.rohandalvi.net/stills/ regards Rohan Dalvi 1 Quote Link to comment Share on other sites More sharing options...
michael Posted May 21, 2016 Share Posted May 21, 2016 looks like another great series! a series on UVs, procedural and manual would do well I think. thanks Quote Link to comment Share on other sites More sharing options...
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