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Every second edge from a group


pxBomber

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I think so...

If you run an Attribute Wrangle over the just the primitives in the first group with something like this in it, you should add every other primitive in the group to a new group. 

if(@primnum % 2 == 0)
    {
        setattrib(0, "primgroup", "secondEdgeGroup", @primnum, -1, 1, "set");
    }

2ndEdgeGroup.hip

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