Daskerdaks Posted June 5, 2016 Share Posted June 5, 2016 When I try to make a sweep using merged polygon lines strange holes appear where the lines are merged. It seems that duplicate cross sections appear, but I've already fused the points, so it seems strange to me that this happens. I've attached a hip file as an example. Insert other media kaedetest_v001.hiplc Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted June 5, 2016 Share Posted June 5, 2016 Hi Dasker, the fuse SOP did not work. By displaying primitive numbers you can tell the primitives remain separate. Use the add SOP to connect all points in one primitive. kaedetest_v002.hiplc Quote Link to comment Share on other sites More sharing options...
Daskerdaks Posted June 5, 2016 Author Share Posted June 5, 2016 (edited) Ahh thanks, so much to learn when coming from C4D. :-) But so much power :-) I did some further research and found that the Join SOP is also a good option, if the points are more randomly distributed the Add SOP can be difficult to use. Edited June 5, 2016 by Daskerdaks Quote Link to comment Share on other sites More sharing options...
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