X0RD Posted June 9, 2016 Share Posted June 9, 2016 (edited) Hey Everybody, Im currently trying to create a lava simulation in real world scale. Im struggling with the surface as well with the simulation. Here are some of the issues that im facing: A surface that is very rough and there are some planes floating in the air Once the partials are hitting the ground it looks like it is loses density. If somebody could give me a direction or advice it would be much appreciated. Edited June 11, 2016 by X0RD Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted June 9, 2016 Share Posted June 9, 2016 It looks to me like it needs higher resolution (smaller particle separation). Quote Link to comment Share on other sites More sharing options...
X0RD Posted June 11, 2016 Author Share Posted June 11, 2016 On 9-6-2016 at 7:11 PM, lukeiamyourfather said: It looks to me like it needs higher resolution (smaller particle separation). Thanks for your tip. Im going to try it out Quote Link to comment Share on other sites More sharing options...
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