gpapaioa Posted June 16, 2016 Share Posted June 16, 2016 (edited) Hello everyone. I am doing a FLIP sim where I have a jug with liquid, add some custom velocity to make a vortex like movement of the fluid and then cut them so the fluid can go to rest. As you can see on the screenshot, the fluid is loosing volume. Is there a way to retain the original fluid level withouth adding some extra emitters? I am guessing probably the solver is killing some of the particles. Thank you. Edited June 16, 2016 by gpapaioa fixed issue Quote Link to comment Share on other sites More sharing options...
gpapaioa Posted June 16, 2016 Author Share Posted June 16, 2016 fixed with some Separation... Quote Link to comment Share on other sites More sharing options...
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