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rendering curves with hair shader


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Hi guys,

Hopefully an easy one.

I am struggling to get curves rendering as tubes when using the hair shader. I have been able to render them using the "surface model" and plugging the "hair normal" vop into N.

However this doesn't work when plugging into the N of the hair shader.

I want to avoid using polywire since this will rocket my polycount.

thanks,

c

 

 

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